As a kid, I really loved [game]. I'd spend all my time playing it, no other game was just as fun as it had been. Lately i'd been missing playing [game], so I looked on Amazon to see if I could buy a used copy. Thankfully, I still had my [game system], so I didn't need to worry about that. I saw just one person selling [game]. It seemed pretty normal at the time. The picture of the game [cartidge/disk] looked to be in good shape. The only odd thing was that they required the [small amount of money] to be sent in the mail to some address.
Anyway, the game came a few days later. Pulling it out of the package, I was shocked to see the [sticker/label] was [taken off/different]. Ignoring that, I pulled out my old [game system] and put in the [disc/cartridge] to play. It skipped the startup animation entirely, skipping the main menu as well. I started out instead in the first [level/area/world] of the game, [level/area/world] name. The music was all distorted, and sounded like it had been slowed down some. The graphics also seemed a bit darker, and there were no [enemies/NPCs]. I moved on to the next [area/town], to find all the [buildings/wildlife] had been burnt down and was left in rubble. Upon examining each one, an extremely realistic picture of a mutilated [NPC/monster] of that area popped up full screen. It almost looked like a picture, the graphics were way too realistic to be on [game system]. More than a little freaked out, I avoided the other pieces of rubble, continuing through the [area/town]. In the heart of the [area/town], I saw [main antagonist] standing alone. He almost looked a little sad.
Talking to him brought up a text box reading "TURN BACK NOW." A yes-no popup appeared. I moved the cursor to 'no' and hit [A/general button]. The text box and yes-no option remained. I tried saying 'no' many more times, but the text box wouldn't leave, even when I hit [B/other general button]. A bit unwillingly, I selected 'yes'. [Main antagonist]'s face turned to a twisted grin. "YOU CAN'T ESCAPE." An almost evil sounding laughter started playing, quietly at first, growing louder and louder the more I tried to close the text box. [Main antagonist] stepped foward and onto my character, making him disappear. The screen went black.
I waited about half a minute and nothing appeared on the screen still. I checked to make sure the [disc/cartridge] was in the [game system] securly [and that it was plugged into the TV/there was still some battery left]. Everything was fine, but the screen was still off. A little over a minute later a small sound came from the [game system/TV], like children's screams. It grew louder and louder, and the screen faded in. [Player character] was now completely red, and stuck in a long hallway. A bit anxiously, I pressed onwards. Every ten steps or so, a picture would pop up, full screen. Bodies of children, killed and mangled, almost unrecognizable. Each picture grew worst than the last. Limbs cut off, guts falling out, their mouth still in the shape of a scream. The screaming sound in the background continued to get louder and louder. I wanted to stop, but it felt like something was making me continue on.
Finally, I got to the end of the hallway. [Main antagonist] was there waiting for me again, red and bloody like [player character] was. "YOU CAN'T ESCAPE." I tried clicking to the next message, but the text just appeared again, repeating over and over, flashing across the screen. Underlaying it more pictures of the children appeared, so incredibly realistic, their bodies being torn apart.
Horrified, I finally switched the power off on the [game system]. It didn't stop. I [unplugged it from the wall/took the batteries out], but the screaming and the pictures continued, the screaming now such an ear piercingly loud volume I didn't know [game system/my TV] could make. Just as I thought I was going to go insane, it stopped. The screen went black again, and the screaming stopped, with only a yes-no option box appearing again. I hurridly chose 'no'. The [game system] swtiched itself off.
I still don't know how that happened, or why. I threw the [game] in the trash immediately after that. I hope no one ever goes through what I did.